Event Information
Briefing and site tour (DAY 1)
Date and time: Tue. June 4, 2024 10:00~18:00
Venue: Tokyo Dome Roller Skate Arena
Submission Deadline / Preliminary Screening
Date: Mid-June 2024
Venue: Online
Final presentation and judging session
Date: (Thu.) July 4, 2024
Venue: TOKYO DOME HOTEL 1st basement floor "Tenku"
*Held at the "enXross 2nd" event stage
Prizes and Awards
Grand Prize (1 team)
- Prize money: 3 million yen
- Invitation to "Augmented World Expo Asia 2024 (August 26-28 / Singapore)"
* Tokyo Dome will arrange airfare and accommodation for up to five team members.
*Right to set up a demo corner in the AWE Asia 2024 Tokyo Dome exhibition booth
*Mentoring by experts
Excellence Award (1 team)
- Prize money: 1 million yen
others
- Sponsor prizes etc.
Judges
Masahiro Kakuda
Executive Officer, Executive Manager of Production Division and General Manager of Production Department, Tsuburaya Productions Co., Ltd.
Kyohei Yamazaki
General Manager of Consulting Division, Aidoma Holdings Co., Ltd. Senior Executive Officer, Key Person Marketing Co., Ltd.
Jun Taniguchi
Hitachi, Ltd.
CEO of Hitachi Digital LLC President & CEO of Hitachi America, Ltd
Kazuhiro Okuno
PwC Consulting LLC Executive Officer and Partner
Richard Dasher
Adjunct Professor, Stanford University
Director, Technology Management Center, US Asia
Dr. Rabindra Ratan
Associate Professor, School of Media and Information, Michigan State University / AT&T Chair
Part-time Lecturer/Visiting Scholar, Stanford University
AR Three Brothers
(Tomu Kawada / Shinji Takagi / Yu Ogasawara)
Aimi Sekiguchi
XR Artist
IP Sponsor
Tsuburaya Productions Co., Ltd. / Metafield Co., Ltd.
(Tsuburaya Fields Holdings Group)
Technical Supporters
Kotobukiya Co., Ltd.
IMMERSAL
HoloLab Inc.
Community Supporters
Iwaken (Kentaro Iwasaki)
Organized by CyberAgent XR Research Institute / Iwaken Lab.
Busen Ito
HoloLab Inc.
Sumito Matsue
HoloLab Inc.
Tomoki Banno
General Incorporated Association MA
Special Support
Niantic, Inc.
Judging Criteria
- 1. Content
- Is it an original XR service or content that creates new experiential value?
- Are the XR services and content such that users will want to visit and use them again and again?
- Does the content take diversity into consideration and intuitively appeal to a wide range of users?
- Does the content allow participants to share their impressions and strengthen social ties?
- 2. Continuity
- Are you an individual or team that can continually develop XR services and content technically?
- 3. Hackathon maturity
- The completeness and quality of the content at the time of the hackathon announcement
- 4. Feasibility
- Are there attractive services or content that the organizers would genuinely want to make happen?
- Is the idea feasible enough to be put into practical use?
*As a result of the judging process, it may be determined that there is no winner for each award.
*Particularly outstanding ideas among the submitted entries may be considered for collaboration with the organizer (Tokyo Dome Corporation) to commercialize the ideas.
Qualification requirements
- 1. Those who can attend enXross 2nd (July 4, 2024), where the final presentation and award ceremony of the hackathon will be held
- 2. People who are interested in the entertainment offered at Tokyo Dome City and have the desire to contribute to creating a better experience
- 3. Those who have no problem with disclosing the submitted ideas/products, or the names/affiliations of participants in various public relations media
- 4. Anyone who is over the age of majority in the place of current residence
- 5. Those who can receive prize money in Japanese yen or have an account that can receive money transferred from Japan
Benefits of participating in a hackathon
- 1. Collaboration with Tokyo Dome:
By participating in enXross HACKATHON, you will expand the possibilities for collaboration with the organizer (Tokyo Dome Corporation).
If your proposed ideas and projects are well received, you may have the opportunity to actively participate in the entertainment and events held within Tokyo Dome City. - 2. Improving technical level:
By participating in the enXross HACKATHON, you will have the opportunity to develop projects using new technologies and tools.
Collaboration and feedback from other participants and experts will improve your technical level.
You will also gain practical experience by working on solving real-world problems. - 3. Prizes:
At enXross HACKATHON, prizes and cash prizes will be awarded to outstanding results and ideas, so don't miss this opportunity to win the honor. - 4. Stimulation through global contact:
enXross HACKATHON brings together participants with diverse backgrounds from both Japan and abroad.
It will be an opportunity to be stimulated by different cultures and perspectives, broaden your global perspective, and inspire your creativity and innovation in the future. - 5. Networking:
The enXross HACKATHON will provide valuable networking opportunities with industry professionals and other attendees.
Not only can you find new business partners and joint development opportunities, but you can also share knowledge and experience through exchanges and gain opportunities for mutual growth. - 6. Media Appearance:
Participating in the enXross HACKATHON provides an opportunity for the proposed ideas and projects to be widely publicized.
You may attract attention from various media outlets and related organizations, and your and your team's activities may come into the spotlight.
03 3817 6724
Organizer
SecretariatDigital Blast Inc.
enXross official X account
enXross Official YouTube